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AI Insights · Timothy · April 2025

Top City Building Games in South Africa: Q1 2025 Performance

Explore the performance trends of top city building games in South Africa during Q1 2025, with insights from Sensor Tower's unified platform data.

Top City Building Games in South Africa: Q1 2025 Performance

In the first quarter of 2025, city building games continued to captivate audiences in South Africa. Leveraging Sensor Tower's unified platform data, we delve into the performance of the top five games in this genre.

Super City: Building Master by XGame Global saw a significant fluctuation in its weekly revenue, peaking at approximately $30 in late January. Weekly downloads decreased initially but rebounded to 7.1K by the end of March. Active users started strong at 20.2K in early January but ended the quarter at 6.3K.

SimCity BuildIt from ELECTRONIC ARTS maintained a stable revenue stream, with a high of $2.3K in early March. Downloads were relatively steady, with a notable rise to 2.2K in the last week of March. Active users remained consistently around 7K, peaking at 7.5K.

Gold Rush: Frozen Adventures by SayGames Ltd experienced a downward trend in downloads, falling to 868 by the quarter's end. Revenue also declined, reaching a low of $55 in mid-February before slightly increasing to $82. Active users showed a gradual decrease from 7.1K to 5.7K.

Transport Tycoon Empire: City from Alda Games had varied weekly revenue, peaking at $34 in February. Downloads and active users were relatively stable, with active users reaching a high of 5K by the end of March.

Megapolis: City Building Sim by Social Quantum Ltd saw a peak in revenue of $232 in late January. Downloads fluctuated, starting at 5.9K and ending the quarter at 3.8K. Active users peaked at 9.4K in early January but settled at 6.5K by March.

For more detailed insights, visit Sensor Tower's platform to explore these trends further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025